1. The smallest addressable element on a computer screen usually consists of one pixel

A) Pixel

B) Voxel

C) Bit

D) Frame

Answer: A) Pixel

2. One of these RGB color names is not a primary color.

A) Red

B) Green

C) Blue

D) Yellow

Answer: D) Yellow

3. Utilizing GPU(Graphical Processing Unit)

A) Process the CPU calls

B) Control I/O devices

C) Render images and videos

D) Manage operating system

Answer: C) Render images and videos

4. What is another area antialiasing betters visual quality in the following?

A) Network performance

B) Image sharpness

C) Reducing Graphic Jaggedness

D) File compression

Answer: C) Reducing Graphic Jaggedness

5. Explaining the Process of how 3D Object Mapping is done on 2D Screens…

A) Projection

B) Shading

C) Rendering

D) Transformation

Answer: A) Projection

6. Which Ŧranslation of the object in computer graphics conference with an answer for measures A11: Only size changes but no translation

A) Translation

B) Scaling

C) Rotation

D) Shearing

Answer: B) Scaling

7. What does OpenGL stand for?

A) Open Graphics Library

B) Open Graphic Language

C) Operating Graphics Library

D) Optimized Graphics Layout

Answer: A) Open Graphics Library

8. A projection where proportions of an object on the globe are preserved to how it is represented in angular terms.

A) Perspective

B) Isometric

C) Orthographic

D) Oblique

Answer: B) Isometric

9. What is the difference between raster and vector images?

A) Raster graphics are pixels, vectors are paths

B) Raster graphics are made of pixels, and vector graphics are made of paths

C) Raster + Grayscale, Vector + Color D

D) There is no difference

Answer: B) Raster graphics are made of pixels, and vector graphics are made of paths

10. A way to fake lighting reflections in 3D graphics?

A) Texturing

B) Shading

C) Ray Tracing

D) Clipping

Answer: C) Ray Tracing

11. What shading technique depicts objects most realistically?

A) Flat Shading

B) Gouraud Shading

C) Phong Shading

D) Wireframe Shading

Answer: C) Phong Shading

12. Which file format uses lossless compression for images?

A) JPEG

B) PNG

C) GIF

D) BMP

Answer: B) PNG

13. It is a hardware acceleration technique in graphics.

A) Multithreading

B) SLI (Scalable Link Interface)

C) Overclocking

D) Antialiasing

Answer: B) SLI (Scalable Link Interface)

14. Why do computer-generated images use z-buffering?

A) Color rendering

B) Texture mapping

C) Depth calculation

D) Clipping

Answer: C) Depth calculation

15. What you are trying to find out: The technique for determining if a 3D object is visible:

A) DDA Algorithm

B) Bresenham’s Line Algorithm

C) Painter’s Algorithm

D) Hidden Surface Removal

Answer: D) Hidden Surface Removal

16. Shaders in Graphics Programming

A) For the geometry transformation

B) For Lighting and Texture Effects

C) To facilitate communication between the computer and input/output devices

D) For memory management

Answer: B) For Lighting and Texture Effects

17. What is a voxel?

A) A pixel like in 2D graphics

B) A 3D pixel

C) A Animation Vector

D) A special kind of shader

Answer: B) A 3D pixel

18. Real-time Rendering Technique →

A) Ray Tracing

B) Rasterization

C) Motion Capture

D) Clipping

Answer: B) Rasterization

19. why do we need anti-aliasing of computer graphics?

A) Increase the frame rate

B) Decrease the file size

We are also going to smooth jaggies on the 2nd texture (ресайзы шнурков) → textureBразгл

D) Improve color accuracy

Answer: C) Remove the jagged edges from images

20. Which one takes a group of vertices and changes them to fragments?

A) Vertex Shader

B) Fragment Shader

C) Rasterizer

D) Geometry Shader

Answer: C) Rasterizer

21. What is the term to get rid of all those things that are not in this scene?

A) Rasterization

B) Backface Culling

C) Z-buffering

D) Dithering

Answer: B) Backface Culling

22. In what format are 3D files usually?

A) JPEG

B) OBJ

C) PNG

D) GIF

Answer: B) OBJ

23. An algorithm of line drawing in computer graphics?

A) Ray Tracing

B) Z-buffering

C) Bresenham’s Line Algorithm

D) Painter’s Algorithm

Answer: Bresenham’s Line Algorithm.

24. Vector x Raster primary Dos

A) Less file size

B) Greater Scalability without any Quality loss.

C) Better color accuracy

D) Higher resolution

Answer: B) Greater Scalability without any Quality loss.

25. Normal in 3d graphics

A) Normal To the Surface

B) THE ORIGIN OF THE LIGHT

C) The camera view direction

D) A vector to the origin

Answer: A) Normal To the Surface

26. Image scaling for 2D image is a example of___________ approach

A) Bilinear interpolation

B) Gouraud shading

C) Z-buffering

D) Motion blur

Answer: A) Bilinear interpolation

27. Curve and Surface Modeling are used by which of the following?

A) Bezier Curves

B) Clipping

C) Ray Tracing

D) DDA Algorithm

Answer: A) Bezier Curves

28. The idea of ray tracing tells us what is it. — This contains no answer because this question means that back the ray from the surface result.

A) Refracted Ray

B) Primary Ray

C) Reflected Ray

D) Shadow Ray

Answer: C) Reflected Ray

29. A change of color from one section to another (in computer graphics)

A) Gradient

B) Banding

C) Antialiasing

D) Dithering

Answer: B) Banding

30. To rotate any object in 3D space there has to be transformation.

A) Scaling

B) Translation

C) Rotation Matrix

D) Reflection

Answer: C) Rotation Matrix

31. Meaning in computer graphics trends The Definition & Meaning of Meshes

A) Plotting objects to screen

B) Basic 3D object surface detail

C) Calculating shadows

D) Clipping objects

Answer: B) Basic 3D object surface detail

32. How to achieve motion blur in the following method?

A) Z-buffering

B) Rasterization

C) Temporal Anti-aliasing

D) Bilinear Interpolation

Answer: C) Temporal Anti-aliasing

33. GPU is the abbreviation for Graphical Processing Unit.

A) Graphic Processing Unit

B) General Processing Unit

C) Graphics Processing Unit

D) Geometry Processing Unit

Answer: C) Graphics Processing Unit

34. What Projection is Used to Maintain 2D Parallel Lines as Straight?

A) Perspective Projection

B) Orthographic Projection

C) Stereoscopic Projection

D) Cylindrical Projection

Answer: B) Orthographic_projection

35. What does “Rendering” mean in 3D graphics

A) Coloring an object

B) Translating a 3D model to a 2D image

C) Calculating shadows

D) Displacing the thing on the screen.

Answer: B) Translating a 3D model to a 2D image

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